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Pvt Numnutz
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1274
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Posted - 2014.05.23 19:59:00 -
[1] - Quote
I'm gonna say no and this shouldn't happen.
Why is the path to the ads so hard? Because it gets significant bonuses over the standard dropship, speed, firepower and maneuverability as a few. Why is the path to any prototype suit hard?
If you implement a milita ads then suicide dropship ramming is only going to get worse. Only instead of harder to maneuver ships they will have a gun and speed and maneuverability them selves. It simply cannot happen, this system rewards specializing not easy access to high meta gear.
Regular dropships do have a use, I learned how to fly on them before there were assault dropships and are very good for rookies to learn how to fly. Of course they are also used for ramming.
How does the interface suck? Which part specifically?
It would be a horrible idea to make access to the ADS easier, it should NEVER be something anyone can just pick up. It takes time effort and skill to fly an ADS, these aren't tanks buddy, stop trying to make them like one please. |
Pvt Numnutz
R 0 N 1 N
1274
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Posted - 2014.05.23 21:07:00 -
[2] - Quote
Sole Fenychs wrote:Normal dropship skill barely transfers to ADS skill. DS and ADS also fullfill completely different functions. Have you somehow missed the fact that an ADS can shoot without a passenger?
ADS are the dropships for solo players. DS are for teams. A DS is barely any use, aside from putting spawn uplinks into high places, for a solo player or a disorganized group of players.
Imagine if skilling into Assault meant first skilling into a type of suit that does not have a weapon. That's the issue here. With an ADS I can collect warpoints and get more skilled, while a DS completely prevents me from doing that. That's why an ADS should be first on the list.
Also, your ******** as **** "then everyone will ram ADS into everything forever" argument is completely ******* bonkers. It's the most ******** logical fallacy ever. An ADS still takes a lot of skill to not randomly crash into walls. And ADS are still the most expensive thing to buy in the entire ******* game. A sane point of access to ADS does not cause them to be spammed. If it actually makes sense to spam them (Which it doesn't, considering that people will very quickly shoot them down and thank you for the WP infusion), then there's clearly something broken about the balancing. You are a fool if you think ADS are meant for solo play. An assault dropship with just a pilot is only operating at 30% efficiency. You will simply not be able to match the kind of firepower or tactical versatility as an assault dropship with a good crew.
And now your just confusing me, so this milita ads you propose will cost the same as an ads? But with no mods? Why even have it exist then? I don't know if you fly very much but every game I play these days there is at least one if not 3-4 suicide dropships when ever me and my crew go up. Giving them a faster dropship to ram good ADS will happen, not sure how you don't see that.
There already is a sane point of access, skill into it. Doesn't take much more than a week to get the basic frame. Making a milita version of a specialized variant of the dropship doesn't make sense.
Should we also have milita variants of the specialized dropsuits? |
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